Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. ( PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. 1. The ice slick is a large radius, and with Jorm's slow movement and bus sized turn radius, odds are Skadi's hurt is about to hurt a lot more. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. ( Smite is an online battleground between mythical gods. 1. Herc is about even with you as far as damage is concerned, and you are fully immune to his launch combo, meaning his most dangerous tool is wasted provided you aren't already out of position. [display_name] => Izanami Would you like to let the author know their guide helped you and leave them a message? Cooldown - 130s. This guide has not yet been updated for the current season. [god_id] => 3 You definitely out damage him, and I would say that your wave clear is superior. ( Stacks provide 1 physical and magical protection. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. AURA - Enemies within 55 units have their Attack Speed reduced by 25%. Learn how to play a new god, or fine tune your favorite SMITE godss build and strategy. AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection. Ymir build Damage (Solo) If you like Ymir damage (solo), you can refer this way. [scoreVal] => 3 Firing this ability while invisible reveals Jormungandr as he emerges out of the ground, knocking up Enemies around him. [url] => cabrakan [url] => cerberus [scoreVal] => 1 The ice slick is a large radius, and with Jorm's slow movement and bus sized turn radius, odds are Skadi's hurt is about to hurt a lot more. Aura Allied gods within 70 units have their physical protections increased by 15 and their hp5 increased by 25. Copyright 2019 SMITEFire | All Rights Reserved. ) [url] => hercules ) First, sorry for my english. - Jorm's 2 allows his breath weapon to work at max ticks for longer if he's near one of his mist pools. This is a build from personal opinions and hope to receive your comments. Always you can, buy the attackers blessing, if you cant, buy the warrior blessing. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. It's good for pen and attack speed. This field damages and slows Enemies inside of it every second. This guide has not yet been updated for the current season. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Taking damage from Enemy gods breaks Stealth. Best tip for this matchup, but lots of wards and watch for ganks. A.) [scoreVal] => 3 Your best bet when fighting a Geb is to remove his source of damage, provided you can get your ADC to basically ignore the Geb, you can put the pressure on his ADC and hopefully remove him from the equation. [url] => jormungandr This effect is not interrupted by damage but is interrupted by hard Crowd Control. [display_name] => Heimdallr Their Attack Speed is reduced by 25% for the duration. Their Attack Speed is reduced by 25% for the duration. PASSIVE - You permanently gain 10 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. ) Geb out tanks you, no contest. [scoreVal] => 3 [url] => fafnir Start Breastplate I'd be happy to share a damage build I've been working on if you'd like. [display_name] => Jormungandr ( [god] => Array As a replacement for boots, I normally go Gem of Isolation, because of the good power, health and slow if there is no other more pressing option. [god] => Array Cooldown - 110s. If you are alone you only gain 40 Physical and Magical Protections. The two of you are fairly even in terms of damage output early game, and he cannot ult you. 1. 1. His ult will mess you up if you get caught in it, it's actually pretty hilarious to watch. Array So, I suggest you should use Jormungandr solo, tank. Ok, so Xing Tian is really a good showcase for Jorm's major weakness, his own passive. ) Both are "bully the opponent" focused and have similar damage outputs, with Jorm having slightly more burst. I would never say ignore him in this matchup, but I would advise that you concentrate more effort on killing the ADC, ***ba does close to nothing on his own. 103. Similar to Bacchus, if you get ganked or get a gank, one of you is probably dead. Want to support SmiteFire with an ad-free experience? Copyright 2019 SMITEFire | All Rights Reserved. Ymir is a guardian God has high health, good survivability, high sustain and strong late game when full items. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. [god_id] => 12 Additionally, their Damage Dealt is reduced by 15%. ) Geb's schockwave and boulder-mode both proc your passive if you get hit with them, but he really can't capitalize on them alone (Unless he goes straight damage, which was a scary experience for me). ) [notes] => Let me be clear, this is Herc support. I want to receive promotions from our partners. There isn't much to the mirror match, if you play better, you will win. Dazed is a debuff on Jormungandr that is a fading, non-cleansable slow and increases the damage he takes for the duration. Jormungandr is a guardian God has crowd control, abilities deal high damage and Immune. Array PASSIVE - 10% of your Mana from items is converted to Magical Power. 1. ( SMITEFire is the place to find the perfect build guide to take your game to the next level. At the end of the channel Jormungandr roars dealing damage to all Enemies, trembling and slowing Enemy gods by 30% for 1.5s. SMITEFire is the place to find the perfect build guide to take your game to the next level. If Anhur wants you dead, you are dead. Want to support SmiteFire with an ad-free experience? Counters gods like Xing Tian. In fact, you can treat a Cerb matchup very similarly to an Ares matchup. ( ) ( He can't pull you, and his damage isn't too bad now that Manikins got nerfed (Though it still makes it rough till you get defenses if he goes down that route). May even give you the killing blow with your 2 damaging abilities. If you two are alone in lane, you might be able to win a boxing match. ) AURA - Allied gods within 70 units have their Magical Protections increased by 20 and their MP5 increased by 30. If you want, there is crit below. Kills and assists on enemy gods reduces the cooldown by 10s. 5 attacks/s decreasing while firing (min 2/s). Cooldown - 130s. Your biggest advantage in this matchup, Ares can't ult you. The final item should generally be situational. ) ) [god_id] => 28 [scoreVal] => 4 #smite #jormungandr #gameplay This Build Will Get You BANNED in SEASON 8 SMITE! There is no reason anyone should miss a chain on someone as big as Jorm. ( Copyright 2019 SMITEFire | All Rights Reserved. Jorm can trigger his own passive with his knock up, and it can be difficult to tell whether a given puddle is yours or the opponent's depending on which skin's you ae using. Array While Empowered, Jormungandr's basic attack fires at its fastest rate. [notes] => Geb out tanks you, no contest. [scoreVal] => 3 [scoreVal] => 4 . ) 1. Combo 3: Venomous Haze -> Submerge -> Consuming Bellow -> The World Serpent. His bugle blast with proc your passive if he's right next to you. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 75% of the Shields initial Health and slows targets by 25% for 3s. [god] => Array ) Array Jorm's biggest contributions to a team are his wave clear, huge hitbox, and decent damage, and his builds need to reflect this. PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. First off, Skadi just hurts. PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 1 * your level for 5s. Keep pressure on her ADC if you can because you will not be killing her if she knows what she's doing, but the same could also be said about you. ( I'll use this section to talk about general things which others might find useful or interesting: ( You can build Chronos before Magus if you want extra cooldown early. If the Xing Tian is aware of how to proc Jorm's passive (With his 2 or Ult) in time with his ADC's assault, Jorm is pretty dead. You can see the most recently updated guides on the browse guides page. Aura Allied gods within 70 units have their attack speed increased by 30%. Learn Jormungandr's skills, stats and more. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. SMITE Version 8.7.6665.1 (July 13, 2021) General Increased Base Mana from 205 to 225 Nimble Strike Decreased Mana Cost from 70 to 60 Lash Increased Blade Damage from 35/45/55/65/75 to 37/49/61/73/85 Total increased from 105/135/165/195/225 to 111/147/183/219/255 Incense Decreased Mana Cost from 70 to 60 SMITE Version 7.1.5858.9 (January 31, 2020) This consumable heals 125 Health and 75 Mana over 25 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Damage: 80/120/160/200/240 (+40% of your Magical Power), Damage per tick: 5/15/25/35/45 (+5% of your Magical Power), Damage: 120/180/240/300/360 (+45% of your Magical Power), Bonus Damage: 20/25/30/35/40 (+5% of your Magical Power), Damage: 70/125/180/235/290 (+50% of your Magical Power), Submerge Damage: 150/200/250/300/350 (+35% of your Magical Power), Emerge/Crash Damage: 75/100/125/150/175 (+20% of your Magical Power). This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s. ( Join the leading SMITE community.Create and share God Guides and Builds. Cooldown - 120s. Honestly, just charge her, she really can't stop you. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. [notes] => His push will be blocked by your passive, so unless you are out of position you don't have to worry about that. She can't proc your passive, but she may not have to. ( As he can put out some CRAZY damage numbers, especially with a bruiser build. [god_id] => 90 This can only occur once every 45 seconds. PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. Your first priority should always be boots, because Jorm is slow to begin with. This author would like to receive feedback. You can see the most recently updated guides on the browse guides page. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. If your ADC is better than theirs, you could probably bully the Cthulhu down, if there ADC is better, you will need to play extremely cautious since you two are so even. ( ) ) Ganesha build Damage (Solo) If you like Ganesha Damage, you can refer this way. Shard Relics can be upgraded to a new Relic once you reach Level 12. Yemoja really can't compete with the damage you can put out if you play him right. Join the leading SMITE community.Create and share God Guides and Builds. Data provided by Hi-Rez Studios. [url] => baron-samedi You can support us ad-free for less than $1 a month! ) Using this item reduces the Healing received by all enemy gods within 55 units by 40% for 10s and removes 75% of any currently applied shield. Can only trigger once per enemy per ability. This is a build from personal opinions and hope to receive your comments. When destroyed, by timing out or being depleted, it explodes and deals magical damage equal to 75% of the shields initial health and slows targets by 25% for 3s. ) ( ) 1, His Silence Counters Your Second and 3 Ability, Array Sure the ult will hurt, a lot, but you won't be pulled into the middle of his team. You are a huge hitbox and will probably soak up a lot of damage if you get terra ulted, it isn't worth the risk, ult and leave, or ult and sow chaos. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Gem Of Fate -> Knights Shield -> Pridwen. ) You provide damage, but not enough to one shot him and your CC isn't as hard as someone like Ymir. Smite is an online battleground between mythical gods. Your biggest threat is his stun, which he would have to try and miss cause you are a chonker. This guide has not yet been updated for the current season. Array Array If the target has over 2000 Health, your ability bonus damage scales up. You will get frozen if he aims for you, and if his ADC is paying attention, it will hurt. Cooldown - 110s. Array Array You will get frozen if he aims for you, and if his ADC is paying attention, it will hurt. Armageddon. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. I would never say ignore him in this matchup, but I would advise that you concentrate more effort on killing the ADC, Kumba does close to nothing on his own. Evenly split 80 Physical and Magical Protection among all allied gods within 55 units and yourself. Your best bet in this matchup is to stay at a decent distance and help your ADC with the wave when Ymir is busy. ( SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. He must travel 2 more times. ) [display_name] => Fenrir Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. If he's an idiot and solo ults you, well that actually might hurt, but then he's down an ult. If you see an Aphro, even if you aren't sure she's the support, you should definitely but Tainted Steel (Into Tainted Amulet) and or Contagion. Understand of Jormungandr. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds. Join the leading SMITE community.Create and share God Guides and Builds. Vote received! You out damage geb, no contest. 1. Smite is an online battleground between mythical gods. Late game, a good Khepri ult will win a team fight, and early game, a Khepri Abduct (his 1) will proc your passive and possibly spell your death if you arn't careful. Please verify that you are not a bot to cast your vote. Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. If you secure the killing blow on that target you gain 3 bonus gold and 25% attack speed for 8s, and restore 30 Mana. But to top it all off, her ice slick thingy procs Jorm's passive. ) per tick with his autos if you have damage buff,fire giant, evolved blink and frenzy! [notes] => Ok, so Xing Tian is really a good showcase for Jorm's major weakness, his own passive. Jorm can still save his teammate, but he has to actually walk into Baron's model in order to absorb the ult and free the doomed teammate. ) ) Jormungandr | Season 9 | A Snazzy Build Concept, Ragnarok is here (Jormungandr Guardian Build). Both of you do good damage, and this matchup really comes down to your ADC and coordination. So realistically, all you are going to accomplish is getting him to 1/4 health and watching him fly away. AURA - ALL enemies within 25 units are dealt 20 (+1 Per Level) Magical Damage per second. He wants to be up in people's faces and constantly poking and harassing them, and locking them down for your ADCs/ Mages to finish off the kills. [display_name] => Ares Ymir build Season 10. If an enemy deals 10% of an Allied God's Maximum Health within the duration, the debuff's effects are increased by 10% each, stacking up to 3 times. This isn't really Cabra's best role though, and provided you can take a few hits, your best bet is to just focus him down if he charges you. On Conquest, damage Jorm and a warrior on duos can be a terrible threat if you both know what you're doing and you communicate (which is why I suggest duo queueing). Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. [notes] => You out damage Khepri by a lot, if both ADC have returned, you basically have a free wave. Mystical Earring -> Rose Spike Earrings -> Manticores Spikes. Array Smite is an online battleground between mythical gods. During this time he moves faster and gains predatory vision, sensing all enemies in a large radius. [notes] => He's obnoxious and you really can't do anything to pressure him. This is a build from personal opinions and hope to receive your comments. See Skadi, Anhur does that too, but also has a knock back on a leap, followed by 8 spears of fury. [scoreVal] => 1 Same god and skin for both teams in All-Out Assault (in a pubs match) 1 / 2. . 1. [notes] => There isn't much to the mirror match, if you play better, you will win. This effect can only occur once every 10s. ( Any Attack speed past base speeds up the recharge rate of Jormungandrs Basic Attack. Jorm can trigger his own passive with his knock up, and it can be difficult to tell whether a given puddle is yours or the opponent's depending on which skin's you ae using. [scoreVal] => 3 ) ) This effect is not interrupted by damage but is interrupted by hard Crowd Control. [scoreVal] => 3 You can take quite a beating, and if Cabra is out of position beating on you, he's an easy target for your damage dealers. [url] => artio Bacchus will typically go bruiser or more damage oriented later in the game, and a Polynomicon hit form him will definitely hurt. [god_id] => 96 ( Please consider supporting us by whitelisting us in your ad blocker! This can only occur once every 15 seconds. 1. This effect can only occur once every 10s. Jorm's primary build should have decent protections, but also some damage so that he can contribute with fights. 1. Both of you put down fairly even damage, but Bachus can easily proc your passive with his bellyflop. If Anhur wants you dead, you are dead. 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Jormungandr is so large that he cannot be affected by Hard Displacement. Ares | Artio | Athena | Bacchus | Cabrakan | Cerberus | Cthulhu | Fafnir | Ganesha | Geb | Jormungandr | Khepri | Kumbhakarna | Kuzenbo | Sobek | Sylvanus | Terra | Xing Tian | Yemoja | Ymir | Atlas smite | Maui ->View All Gods, Your email address will not be published. [scoreVal] => 4 Most of the time, the only advice I hear for this matchup is "Don't get frozen" but the problem is, your hitbox is the size of a building and Ymir's freeze is a cone. [display_name] => Hades Best build Ganesha: Damage (Solo)/Support. If you two are alone in lane, you might be able to win a boxing match. Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. ) PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds. Learn how to play a new god, or fine tune your favorite SMITE godss build and strategy. [notes] => She's abnoxious, but she won't kill you alone. Be super aggressive provided your ADC allows, and make sure you bodyblock his pull for your ADC. PASSIVE - Enemies hit by your damaging Abilities take an additional 48 Physical Damage over 2s. ( [god] => Array Your biggest advantage in this matchup, Ares can't ult you. [url] => sylvanus I know the design of this guide isn't good yet, hopefully if I make more I will be able to learn and improve it. ( PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. ( Each cloud increases the size of Consuming Bellow and Empowers him up to 3 times while also dealing extra damage to Enemies hit. AURA - Enemy gods within 55 units have their healing reduced by 20%. [scoreVal] => 4 Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed. All myths and legends contain forewarnings of a great, singular catastrophe, when the stars fall from the sky and the very earth breaks apart into nothingness. - After the last update, Jorm's breath attack bypasses damage mitigation, cause otherwise it would be useless. If the two of you are on fairly even ground skill and level wise, Jorm has a good chance to win the tank off provided that your ADC's are also fairly even. [url] => yemoja Browse Jormungandr pro builds, top builds and guides. While Empowered, Jormungandrs basic attack fires at its fastest rate. He won't kill you but he will make your life hell in lane. Extra damage after the first instance is halved. [god] => Array Sobek will proc your passive with his charge and his spin manuever, though he can't chuck you around. Yemoja will often be directly next to or behind her ADC so that she can heal them, so if you can get a sneaky underground approach and jump on them with an ADC that can initiate, you can probably secure a kill. [god] => Array ) Cooldown - 170s. Sorry but you don't know what you're talking about. Your biggest threat is his stun, which he would have to try and miss cause you are a chonker. This does not stack with similar Auras. when you or an allied god pick up a spike, they gain a buff that causes their next ability to deal bonus magic damage equal to 3% of their own max hp. [url] => izanami [god_id] => 85 1. [god_id] => 58 Cooldown - 150s. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Immune to hard displacement. Cooldown - 110s. Aura All enemies within 25 units are dealt 20 (+1 per level) magical damage per second. First off, lets just be clear here he does hurt early and late game, but so do you. Please verify that you are not a bot to cast your vote. When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. ) 24 days ago. There is no reason anyone should miss a chain on someone as big as Jorm. If he misses his chains on you, laugh at him. Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. When in doubt, just assume it doesn't work. Array If Jormungandr interacts with a toxic cloud with Consuming Bellow or Submerge, the duration of the cloud is reduced to 8s. [scoreVal] => 3 Be super aggressive provided your ADC allows, and make sure you bodyblock his pull for your ADC. Combo 2: The World Serpent -> Consuming Bellow -> Submerge. SmiteFire is a community that lives to help every Smite player take their game to the next level by having open access to all our tools and resources. This effect lasts for 7s and can only occur once every 15s. Please verify that you are not a bot to cast your vote. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. If the enemy is 4 physical or 4 magical, I would switch spirit robe for either a hard physical or magical defense option (Oni Hunters or Breastplate/ Tyranical whichever wasn't bought already). [god_id] => 77 Smite characters that will push you straight toward triumph include Freya, Arachne, Nemesis, Amaterasu, Cupid, Ratatoskr, Bakasura, Heimdallr, and Jing Wei. Basically, this matchup is all down to your ADC and whether they can compensate for your weaknesses. [notes] => Fafnir is a weird opponent to fight as Jorm, he genuinely can't proc your passive (First time I've ever said that), and his damage is lacklucster outside of his ult. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. [url] => ganesha Copyright 2019 SMITEFire | All Rights Reserved. Jormungandr can have a maximum of 9 toxic clouds out at a time.

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